SPIDER TANKS

OUT NOW

Spider Tanks Guide

Community Guide - Not affiliated with GAMEDIA

Spider Tanks: Cores of Chaos

Your complete guide to dominating the arena

🎬

Watch the Official Trailer

Tank Builder

Parts Library

Bandit
Bandit
HP: 7755
SPD: 8.40m/s
Blink
Blink
HP: 7062
SPD: 8.72m/s
Chicken
Chicken
HP: 7293
SPD: 8.58m/s
Crab
Crab
HP: 8678
SPD: 7.79m/s
Flea
Flea
HP: 6000
SPD: 748.00m/s
Hurricane
Hurricane
HP: 8217
SPD: 8.05m/s
Jacked O'Lantern
Jacked O'Lantern
HP: 6270
SPD: 737.00m/s
Junker
Junker
HP: 7000
SPD: 8.18m/s
Maul
Maul
HP: 9240
SPD: 616.00m/s
Muzzle
Muzzle
HP: 9440
SPD: 7.92m/s
Nomad
Nomad
HP: 9510
SPD: 605.00m/s
Octopus
Octopus
HP: 10590
SPD: 561.00m/s
Rex
Rex
HP: 6810
SPD: 715.00m/s
Santa's Slay
Santa's Slay
HP: 9510
SPD: 605.00m/s
Scorpion
Scorpion
HP: 8970
SPD: 627.00m/s
Scout
Scout
HP: 7080
SPD: 704.00m/s
Shark
Shark
HP: 10065
SPD: 6.99m/s
Shepherd
Shepherd
HP: 8700
SPD: 638.00m/s
Snoop's Bumpin' Lowrider
Snoop's Bumpin' Lowrider
HP: 8430
SPD: 649.00m/s
Tiger
Tiger
HP: 7620
SPD: 682.00m/s
Titan
Titan
HP: 10758
SPD: 6.60m/s
Tortoise
Tortoise
HP: 10320
SPD: 572.00m/s
Tracks
Tracks
HP: 9834
SPD: 7.12m/s
Pawn
Pawn
HP: 9372
SPD: 7.39m/s
Plate
Plate
HP: 10005
SPD: 7.00m/s

Your Build

Body
Drag a body here
Weapon
Drag a weapon here

Abilities (2 slots)

Ability 1
Drag a ability here
Ability 2
Drag a ability here

Build Stats

Select a body to see stats

Parts Database

Verified stats from Cores of Chaos - Updated as we unlock more!

Bandit

LIGHT
Bandit
Damaging an enemy applies an anti-repair effect on them for a short duration
7755
ARMOR
8.398m/s
SPEED
0.273/s
ENERGY
Anti Repair on Hit: -20%
MODULES
Graviton Attachment Core
+10% damage after picking up repair kit
Energy Absorbing Dash Drive
Steal 20% energy on dash collision
Optimized Grapnel Module
Less grapnel energy cost, -10% effect
Max Out: 100 Arachnium

Muzzle

MEDIUM
Muzzle
Your tank deals increased damage to distant enemies
9440
ARMOR
7.92m/s
SPEED
0.286/s
ENERGY
Distant Damage: +10%
MODULES
Titanium Lining
Your tank has increased armor
Lightweight Repair Drones
Less repair energy cost, -20% effect
Hybrid Propellant
Speed & reload boost on kill
Max Out: 99 Arachnium

Hurricane

MEDIUM
Hurricane
Pushes nearby enemies away upon damaging them
8217
ARMOR
8.052m/s
SPEED
0.292/s
ENERGY
Knockback: 2.5m | +10% damage after ability
MODULES
Energy Waste Actuators
+10% damage after deploying ability
Graviton Affinity Regulators
Better Repulsor/Vortex zones
Flux Excitors
-25% dash cooldown
Max Out: 100 Arachnium

Pawn

HEAVY
Pawn
Provides increased repair effectiveness to itself and nearby allies
9372
ARMOR
7.392m/s
SPEED
0.304/s
ENERGY
Repair Aura: +7% (16m radius)
MODULES
Repair Telemetry Processor
Stronger repairs on allies, weaker otherwise
Scorite Implosion Inductor
Shield explodes on expire, less duration
Flux Deployment Boosters
+35% speed on respawn
Max Out: 100 Arachnium

Tracks

HEAVY
Tracks
Your tank has increased projectile range
9834
ARMOR
7.12m/s
SPEED
0.333/s
ENERGY
Grenade Damage: +29%
MODULES
Hyperfuel-Infused Grenades
+29% grenade damage, increased energy cost
Kinetic Energy Transfer
Bonus damage when obstacle between you and enemy
Combustible Dash Drive
Leave burning trail on dash, damages enemies
Max Out: 100 Arachnium

Crab

MEDIUM
Crab
Retaliates against damage received by applying it to nearby enemy tanks
8678
ARMOR
7.788m/s
SPEED
0.29/s
ENERGY
Retaliation on Hit: 50%
MODULES
Kinetic Conversion Core
+speed when hit recently, -9% speed otherwise
Reclusive Shield Capacitor
+15% physical & elemental resistance when no allies nearby
Brevite Plate Replacement
Reactive Plating costs less, detonates on death
Max Out: 100 Arachnium

Titan

HEAVY
Titan
Your tank slows upon being hit to gain increased physical and elemental resistance
10758
ARMOR
6.6m/s
SPEED
0.333/s
ENERGY
Slow on Damaged: -0% | Resistance on Damaged: +10%
MODULES
Kinetic Stabilizer
Increased damage at the cost of reduced movement speed
Disruptive Relay Protocols
Relay Drone causes earthquake at final position, dealing damage and slowing enemies
Equilibrium Plating
Tank explodes on death dealing % of max armor as damage
Max Out: 100 Arachnium

Junker

MEDIUM
Junker
All turrets placed by your tank deal increased damage
7000
ARMOR
8.184m/s
SPEED
0.211/s
ENERGY
Turrets Damage: +20% | Improved Targeting for Artillery & Cannon Turrets
MODULES
Plasma Shield Transfer
+15% turret duration, +300% turret armor, greatly increased energy cost
Aftermarket Turrets
Increased fire rate, 0 energy cost briefly after placing, -20% damage, reduced duration
Max Out: 60 Arachnium

Blink

LIGHT
Blink
The Relay Drone ability grants your tank increased movement speed for a short duration
7062
ARMOR
8.72m/s
SPEED
0.259/s
ENERGY
Speed on Deploy: -10%
MODULES
Realigning Relay Protocols
Less Relay Drone energy cost, +speed after ability
Regenerative Propulsion
+speed when undamaged, -speed when damaged
Repetitive Relay Protocols
Less Relay Drone energy cost, 0 cost briefly after use
Max Out: 100 Arachnium

Chicken

LIGHT
Chicken
Enemy tank bodies explode whenever you destroy them, dealing damage to enemies in a small radius
7293
ARMOR
8.58m/s
SPEED
0.264/s
ENERGY
Body Explosion: 500 dmg | 5m radius
MODULES
Eggnite-Infused Payload
+range, -projectile speed
Retributive Bots Compartment
Exploding bots deploy on death
Eggnite Payload Replacement
+50% area of effect, -10% damage
Max Out: 100 Arachnium

Shark

HEAVY
Shark
Your tank has increased area of effect
10065
ARMOR
6.99m/s
SPEED
0.318/s
ENERGY
Area of Effect: increased
MODULES
Kinetic Actuator
+projectile speed
Late Stage Propellant
+distant damage, -10% close damage
Kinetic Potential Reporposer
+20% speed on kill
Max Out: 100 Arachnium

Plate

HEAVY
Plate
Your tank regenerates its armor as long as any ally is nearby
10005
ARMOR
6.996m/s
SPEED
0.31/s
ENERGY
Armor Regen: +200% | Resistance Aura: +10%
MODULES
Regeneration Optimization Core
+12.5% repair aura on allies, 10m radius
Hardening Particle Diffuser
Leave resistance zone on death for allies
Max Out: 57 Arachnium
More parts coming as we unlock them! Help us by sharing screenshots.

Factories

Each planet has a factory that produces components for upgrading and unlocking parts

🏭

How Factories Work

Passive component generation system

⏱️
24h Production Cycle
Factories run automatically
📦
Collect Components
Claim when ready to restart
⬆️
Level Up Mastery
Increase production efficiency
Tip: Play matches with items equipped to earn progress towards the next Mastery Level, which will allow your factory to produce more efficiently.

Island Factory

Island
This factory will manufacture components
Production Cycle:24h
PRODUCES
BoltsScrap MetalChipsHydraulics
MASTERY
Level 0 - 30 max
Higher mastery levels allow your factory to produce more efficiently
Max Out: 100 Arachnium

Frozen Factory

Frozen
This factory will manufacture components
Production Cycle:24h
PRODUCES
ChipsHydraulicsEngineEnergy Core
MASTERY
Level 0 - 30 max
Higher mastery levels allow your factory to produce more efficiently
Max Out: 100 Arachnium

Dust Factory

Dust
This factory will manufacture components
Production Cycle:24h
PRODUCES
BoltsScrap MetalChipsHydraulicsEngineEnergy Core
MASTERY
Level 0 - 30 max
Higher mastery levels allow your factory to produce more efficiently
Max Out: 99 Arachnium
🔒
More Factories
Unlock more planets to discover their factories
More factories coming as we unlock new planets!

Recommended Builds

Optimized tank builds for different playstyles

Turret Master

S TIER
Area Control

Maximize turret damage with Junker's +20% turret damage passive.

Click to expand details

Vampire Support

S TIER
Support/Sustain

Heal yourself and allies while dealing damage with Repair Gun.

Click to expand details

Speed Assassin

S TIER
Flanker

Hit and run tactics with extreme mobility.

Click to expand details

Anti-Healer

S TIER
Counter Pick

Shut down enemy healing with Bandit's -20% anti-repair passive.

Click to expand details

Chain Killer

S TIER
Burst Damage

Enemies explode on death, causing chain reactions in team fights.

Click to expand details

Artillery Sniper

A TIER
Long Range

Maximum range damage dealer that zones entire areas.

Click to expand details

Crowd Controller

A TIER
Debuff/Control

Lock down enemies and control the battlefield.

Click to expand details

Explosive Specialist

A TIER
Burst Damage

Everything explodes. Maximum chaos.

Click to expand details

Graviton Pusher

A TIER
Debuff/Control

Control enemy positioning with Hurricane's knockback passive.

Click to expand details

Distant Sniper

A TIER
Long Range

Muzzle's +10% distant damage makes long-range weapons even deadlier.

Click to expand details

Relay Speedster

A TIER
Flanker

Blink's Relay Drone passive grants speed boost for hit-and-run.

Click to expand details

AoE Specialist

A TIER
Area Control

Shark's increased AoE passive amplifies all splash damage.

Click to expand details

Team Healer

B TIER
Support/Sustain

Pawn's +7% repair aura boosts team sustain in 16m radius.

Click to expand details

Immortal Support

S TIER
Support/Sustain

Plate's armor regeneration + resistance aura makes your team nearly unkillable.

Click to expand details

Burning Trail

B TIER
Flanker

Tracks' Combustible Dash leaves fire behind as you move.

Click to expand details

Homing Missile

B TIER
Long Range

Finisher's seeking missiles hunt down enemies automatically.

Click to expand details

Acid Controller

B TIER
Debuff/Control

Stinger's acid slows and damages over time for area denial.

Click to expand details
These builds are based on community experience. Meta may shift with balance updates!
💬

Community Feedback

0/50
0/500
Loading comments...